So… I have a 24 mb .c4d file, and whenever I export to .obj it becomes a 4 gb file… and I’m trying to export a 600 frame sequence. I’m not aC4D user, and honestly mostly a 2d animator. Anybody know what’s going on here?
Are you saying that the project file itself goes from 24 mb to 4 gb after you export the obj sequence? The folder containing that sequence of obj files could be 4 gb if the individual obj is sufficiently large enough, but I don’t know why the project file would increase. If that’s what’s happening, could you walk through the steps you’re taking for the export?
No, the exported .obj file is 4gb. I’ve just heard back from Maxon, and they think it’s a problem with having to bake the instances into actual geometry, which makes sense because there’s a small section of trees with leaves. No being hugely familiar with this stuff, I wouldn’t have expected such a large increase in file size, but it makes sense to me.