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Newbie deformer question…
Oh another one of those nights spending 8 hours on what I expected to take 5 minutes, part of the game I guess…
Anyway…What I’m trying to do is deform a plane so that a spherical bulge travels through the plane. Something like the age old CG example of planets bending space time, or a bowling ball rolling around a trampoline…
I tried both the spherify deformer and the bulge deformer. While the distortion with spherify is good, the deformer slides the entire plane around in space (I want the plane to stay put, like a canvas within stretcher bars). On the other hand, the buldge deformer, when set to the affect region mode, correctly affects the plane in the locality of the deformer box. However the buldge doesn’t have that spherical look and just bulges on 2 axis.
I checked this old post out but still can’t get it to work…https://forums.creativecow.net/archivethread/19/208069#208243
In short, is there a way to use the spherical deformer but only in specific range of the environment so my plane doesn’t slide around?
Thanks a bunch in advance…