See this forum post for a list of some of the bigger bug fixes and some other miscellaneous changes.
I know it’s not mentioned with much fanfare, but I am already seeing a huge speed increase from the GPU-acceleration of Fractal Noise. I have a very Fractal Noise-heavy project that is now rendering eight times faster on a machine that doesn’t even have that great of a GPU.
Also, SCOPES, at last!
– The Great Szalam
(The \’Great\’ stands for \’Not So Great, in fact, Extremely Humble\’)
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