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Activity Forums Creative Community Conversations My Spanish evaluation of the “State of FCP X”, a year after its presentation.

  • Gary Slickman

    April 15, 2012 at 5:19 pm

    [Jules bowman] “Either my understanding is wrong or people keep banging on about this awesome feature that doesn’t actually exist. Though I’m getting quite used to FC10 championing being rather selective when it ones to reality. “

    Maybe you meant …”when it ones or zeroes to reality”…or is the Google translator just frighteningly superior to our everyday spelling and grammar checkers? 😉

  • Jules Bowman

    April 15, 2012 at 7:13 pm

    Comes too. Typo but cheers for pointing it out.

  • Mark Dobson

    April 15, 2012 at 7:19 pm

    I article well interesting found.

    Tool all like other any NLE learn need.

    Learn easier think i not.

  • Franz Bieberkopf

    April 15, 2012 at 7:39 pm

    Interesting (and not entirely off-topic) discussion of google’s automated translation:

    https://thenextweb.com/google/2012/04/15/whistling-pigs-german-adventures-with-google-translate/

    Franz.

  • Gary Slickman

    April 15, 2012 at 7:47 pm

    “Not be able to send a clip or a portion of a clip from the timeline of Final Cut Pro to Motion X 5, without need to export, is police court.”

    Just a priceless bit of translation!

  • Bill Davis

    April 15, 2012 at 8:15 pm

    [Jules bowman] “He says background rendering occurs WHILST you do other stuff which NO OTHER NLE DOES.

    My understanding is background rendering was just automatic rendering that occurred whilst you WEREN’T doing something. “

    Does it really matter at all if it someone’s definition of “background rendering” is the same, mostly the same, mostly different, or entirely different than mine. That’s insignificant to my thinking.

    The truth is that .001 percent of potential users will pick their NLE because of how it handles rendering. The rest of the world will select their tool on how it fits their editing thinking and how it handles the jobs they need to do. And “rendering” is but a very small part of that for most editors.

  • Walter Soyka

    April 15, 2012 at 8:28 pm

    [Bill Davis] “The truth is that .001 percent of potential users will pick their NLE because of how it handles rendering. The rest of the world will select their tool on how it fits their editing thinking and how it handles the jobs they need to do. “

    Background rendering is the feature. Speed is the benefit — specifically, reduced time between finishing an edit and final output.

    That is something that people with time-sensitive workflows may well pick an NLE for.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Flavio G. garcía

    April 15, 2012 at 8:29 pm

    LOL.

    Guys! You’re too funny! 🙂

    I had a laugh reading the translated version too.

    Funny when it translates “montar” (to edit) to “ride”.

    “I ride a lot in FCP X”.

    Anyway, I asure you my English grammar is better than that! I actually blog a lot in English, but I’m afraid I just don’t have the time to translate this particular post these days.

    And, about the “Background rendering” controversy, this is probably because of the translation, but
    I never say rendering in particular happens while you play. I speak about Background processes in general, and the example I give is about archiving a card, importing-copying from it, and transcoding, wich do happen in the background, even if you play video.

    Yes, we all know rendering in particular pauses if you do something, but my point was none of this processes (and I again, my example was about archiving, copying, transcoding) stop you from editing, in opposition of other NLE’s, that I also love, where if you do any of this, you can’t use the program until this processes get done.

    It’s probably a semantic thing, anyway.

    What I try is to give a balanced view, with a list of good stuff and bad stuff.

    I you follow my blog (sorry, Spanish only), you will learn that I use and teach all major NLE’s. I just hate the anti-Apple pro-Apple thing…

    Keep riding your editors!

    Flavio G. García

  • Jules Bowman

    April 15, 2012 at 8:30 pm

    haha, so let me get this right, Giving incorrect information as an ‘oooh, no one else does it’ part of the justification for choosing an NLE is perfectly fine despite it misinforming people and therefore reducing their ability to make an informed decision because, um, misinformation is ‘insignificant to your thinking’.

    Oh, I hate using these but this is a real lmao moment. Thank you.

    Well, i’ve been using Premier Pro CS6 inensively for about 7 months now, and not only does it intuitively place clips on the timeline for me, ALWAYS correctly second guessing me (not sure how they do it but golly gosh it’s awesome and no other NLE does that yet, but watch them follow) it also trims clips using an invisible algorithm that appears to perfectly emulate the very essence of what you, the editor, is attempting to achieve within the piece you are doing, ensuring that cuts are so wonderfully balanced that you may actually get a little excited down below.

    For all the positivity being spoken about FC10, it DOES NOT do this. Sure it is simplified and easy to pick up which is what you want if you don’t have the time to learn an editing app, but what it does not do, nor will it ever do due to the limitations of its trackless paradigm, is being able to intuitively edit for you like CS6 does. And this isn’t a trick or a marketing gimick, CS6 learns from your first initial placements and from a few metadata keywords you tap in at the start of the project, even considering the music you wish to underpin it with if you are doing that, and simply figures out what it is you want. Perfectly. Every time. It’s like the puck got picked up and stuffed in your, and only your, pocket.

    It is frigging amazing and doesn’t need 4 point upgrades to work, it simply works right off the bat.

    genius.

    Oh

    “Does it really matter at all if it your definition of “background rendering” is the same, mostly the same, mostly different, or entirely different than mine. That’s insignificant to my thinking.”

    Yes, it matters because it was a selling point from the start and basically a fallacy, or some may call a lie. They said it renders in the background whilst you work. It doesn’t. Therefore it is a lie. Repeated in that piece as urban myth becoming fact.

    Personally, when someone lies to me to try and part me from my money I tend to think rather lowly of that individual. I may even wee in their cocktail. Though there’s no guarantee of that.

  • Flavio G. garcía

    April 15, 2012 at 8:38 pm

    I’ve just found lots of errors in the translation.

    Where it says “Outstanding improvements”, it should say “Pending improvements”, wich is exactly the opposite thing!

    So, you could be interpreting the wrong way.

    That’s my list of things to improve.

    Regards.

    Flavio G. García

    Flavio G. Garc

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