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My nested 3D shapes won’t respond to switching on depth of field in my camera settings
Hello,
I have a comp made up of several ‘nested’ comps – or comps containing 3D shapes that I have made. These comps are amongst some 3D layers.
When I turn on Depth of Field on the camera settings, the 3D layers respond and ‘blur’ accordingly, however the 3D shapes that are nested in the comps do not and remain sharp as if no DOP applied.
Am I missing a switch or anything that someone could please help me with? This is a frustrating problem! I am running CS5.5
Thanks,
TomCheers,
TomCamera Operator – Editor – Motion Graphics
(https://www.tomdavid.com.au)