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Motion 3 subpixel rendering
Hello,
I’m doing some very simple text floats across screen with Motion 3. The movements are created using the throw behavior and the edges of the text are ‘creeping’. I recognise this from operating DS Nitris and needing to use subpixel rendering. Is this something Motion can do? or am I better off making a double size comp and scaling down afterwards to get better motion on my edges?
Many thanks,
Paul