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Most efficient way of having alpha channelled images?
Hello,
I have a 3d composition containing lots of cut-out still images (people on green screen) and my machine is getting quite slow due to the number of layers.So I’m just wondering what the least CPU-intensive still image+alpha format would be that I can convert them to?
PNGs? PSDs? other?Thanks, hope I’ve made sense.
JamesAfter Effects cs4 on Mac OS X Leopard