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Activity Forums Adobe After Effects Morphing motion / plugins?

  • Morphing motion / plugins?

    Posted by Rafael Metz on June 26, 2014 at 8:28 pm

    Hi there,

    I want to morph footage with motion – people turning their head etc.

    As far as I´ve researched there are two plugins: RE:Flex and BCC Morph.
    I was wondering why there are not so many resources for morphing, but ok…

    Can anyone tell me the difference (aside from $595 and $199) between these plugins?

    Which way/and or plugin is the best to morph moving footage?

    Maybe someone has additional good tips, techniques or suggestions concerning morphing.

    Regards
    Rafael

    Erik Lindahl replied 12 years, 1 month ago 4 Members · 4 Replies
  • 4 Replies
  • Jp Pelc

    June 26, 2014 at 9:15 pm

    I don’t know about those plugins, but if you are looking to do some morphing on the cheap you can try this technique:

    https://forums.creativecow.net/readpost/2/1052130

    Maybe just mask the area you want to transform?

  • Kevin Camp

    June 26, 2014 at 10:09 pm

    here’s another method:

    https://library.creativecow.net/articles/stern_eran/Simple_Morph.php

    also, i think re:flex has a free demo (not sure about bcc) so you could try it out.

    Kevin Camp
    Art Director
    KCPQ, KZJO & KRCW

  • Rafael Metz

    July 1, 2014 at 9:23 am

    Thank you!

    My problem is morphing a moving picture – stills are no real problem. I don´t know if Re:Flex or BCC can handle moving images in that sense that you can change parameters within time and the morph will know what to do 🙂

  • Erik Lindahl

    July 6, 2014 at 10:38 am

    RE:Flex can give you great results and can be used for morphing and image distortion. For me it’s a must have plug-in. Just yesterday I used it to fix a damaged frame in a shot using the adjusting frames before and after to create a new one.

    The only thing I lack is the ability for AE to track motion paths (not the motion shape-solution they have now, it’s quite sub-par) or for a third party to send motion path data to AE reliably. The trick with RE:Flex is that each vertex-point has to have a corresponding point in the before and after image for the morphs to be calculated correctly.

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