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“morphing” a cluster of particles into another shape with PP
Hello everyone, I finally found a nice example of this. https://www.hypa.tv/tims/blurp.html
well…sorta, of course not THAT complex or in 3d but just the basic constraining a shape/morph sorta thing. Any help would be great, future thanks.P.S. WOW, never knew cinema 4D could be capable of such complex particle systems, reminds me of nextlimit realflow. I always thought cinema 4D was some old obselete app like milkshape3d… Btw check out the rest of that site.
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