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Activity Forums Maxon Cinema 4D Mograph object mode on rigged character

  • Mograph object mode on rigged character

    Posted by Harry Hoag on January 19, 2011 at 11:20 am

    Hi,
    I’m trying to put mograph clones on the surface of a rigged and animated character. However when I drop the character object into the cloner, the clones appear on the default character pose. They won’t follow the mesh’s animation or different poses. Is there a way around this?

    thanks

    Seth Olson replied 12 years, 12 months ago 4 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    January 19, 2011 at 4:38 pm

    The key is that both the Skin object and the joint chain have to be children of the mesh that you’re deforming.

  • Robert Ramsell

    January 9, 2013 at 4:29 pm

    thanks i was looking for tutrorial for ages finnaly got it working

  • Seth Olson

    May 20, 2013 at 8:21 pm

    How did you get it working?

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