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Mograph Fracture freezes C4d
So I am trying to replicate an effect similar to this…
https://www.darnellworks.com/attik/images/s1-xd-43.movI can fracture a sphere,text or more simple objects fairly easily so that it feels abstract. HOWEVER when I use a more complex model like a car when I apply fracture with an effector I get the spinning beach ball of death (freezes). I have a smoking quad core machine is there something I can do to optimize it’s performance for this kind of action?
Also is there a way to use fracture so that maybe not all of the polygons fracture but groups of polygons (3 or 4) break apart?
Any other ideas how to acheive this effect in a way that won’t bring my mood and C4D down.
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