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Activity Forums Maxon Cinema 4D MoGraph arrow head alignment problem

  • Jack Evans

    June 30, 2009 at 11:36 am

    Hmm… I still can’t get that poke-through fixed. Not sure what I’m doing wrong (again, complete C4D noob here) but it won’t accept any changes to the P.Z value for the cloner object at any frame. I change the value, then it blinks back to what it was before. I can change the position value of the arrow head object, but that doesn’t do anything; the sweep object continues to follow it. It looks like the end of the sweep object is tied to the center of the arrow head; I’m wondering if the sweep were following a null object parented to the arrow head, if it would work differently.

    I’m ordering the live version this week, I’ll try it again once it arrives (maybe there’s a patch that covers it that didn’t make it into the demo). Since the problem is reproducible and the scene file here is pretty basic, I would think it wouldn’t be too hard for the engineers to track down if someone sends in a bug report.

  • John Hammond

    June 30, 2009 at 11:56 am

    Hi Jack,

    The Arrowhead’s positions are firstly arranged in a radial pattern by using the Cloner Object (mograph). This cloner then flies around the circlePath through the use of the Align to Spline tag on the cloner. (animating position %).

    To adjust the arrow’s position you can alter the original object’s pivot point, or add a plain effector to the cloner and adjust the position params.

    However, I don’t think this issue is related to the crazy render I am getting . . the geometry is jumping around all over the place (see render above).

  • Jack Cook

    June 30, 2009 at 12:13 pm

    John, I don’t know if this is exactly what you’re looking for, but here’s a tutorial about how to make an object follow the growth of a sweepNurbs object. I’ve used this to make an arrow grow in a similar way to what happens in your file.

    Jack

  • Jack Cook

    June 30, 2009 at 12:15 pm
  • John Hammond

    June 30, 2009 at 12:43 pm

    Cool, thanks JAck. I’ve use Xpresso a little like this tuts first example.. But this tut goes deeper with the vector2matrix and matrix to HPB.. I need to work through that and try to understand it!

    Cheers.

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