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modeling splines in formation
I am trying to build an irregular spline whose shape will be followed by other splines. Imagine the contrails of five jets in formation – or the lines of a flexible musical staff. I could construct all five separately, but how can I make the shape easily editable? I’d like to edit a bezier point on one spline and automatically affect the others. Should I extrude five discs along a spline? Or are there better options?
Thanks
Mike