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Mocca Rigging Issue
I’ve modelled and rigged a human character, but I keep getting stuck on the hands. Now I haven’t done a lot of character rigging so I’m not sure what is causing my problem. I’ve rigged, rangemapped and got the fingers constrained to controllers for rotation, but whenever I rotate a controller, the joints of the affected finger go all crazy and start scaling up. They rotate in the right direction, but the whole scaling thing I just don’t know where it’s come from.
I’ve been sitting here for hours, hours, hours and it’s driving me mad, so I’d really appreciate some help!
Thanks in advance,
Olof