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Mixamo Object brought into C4D
I cannot get the Mixamo objects which are .fbx files to come into as one or able to figure out to copy the mo-cap data to the model.
So let me try to explain the issue or the inability of me to figure out how to accomplish this task. I have two .fbx files one of the model in one pose and the other is the models spline with mo-cap data.
I was under the assumption that they both come complete when finishing a https://www.miaxmo.com model (it’s free for adobe.com users) and it’s pretty cool. Although I can’t get it into C4D properly… I can get them BOTH into the same scene BUT I cannot figure out how to copy the spline data (mocap) from the spline model to the skinned one. They match perfectly so I am thinking I can just copy and paste something somewhere?
Hope that makes sense I am a C4D newb and have done everything but animation like this and want to dabble my toes in it.
Thank you and have a wonderful C4D day.
Tony