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Missile trail
I am going ot make my first scene using PI! I have an animated F4 Phantom with a camera following it flying fast sort of front 3/4 low. I wnat the Sparrow missile to fall out of its belly station then fire off exit stage left as it goes for its target, For now the camera is static…
I need a white puffy smoke trial with some yellow white fire that will come from the back of the missile! I plan to have the ski as one layer the plane another layer then the Missile on top with an alpha so I wont have to worry about a MASK!
I cant seem to be about to figure out how to use any of the emitters as the SMOKE doesn’t stay in the same area! I need it to shot backwards very fast like a trail would do in this situation/
Pleas advise