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Activity Forums Maxon Cinema 4D Metaball / Partical Emitter / Color shading

  • Metaball / Partical Emitter / Color shading

    Posted by Gordon Strauss on November 16, 2015 at 1:19 pm

    Hello,

    I am using meatball with a particle emitter to create a liquid type effect. I would like to know how to change the metaballs color / transparency when it is in a certain position. For example, how do I make the metaball a different color than the balls first coming out of the emitter.

    Thanks and excuse my poor phrasing.

    Brian Jones replied 10 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    November 16, 2015 at 3:16 pm

    the proximal shader is one way to go

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