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Maya Locator Animation Data to AE Corner Pin
Hey, I have to do a screen replacement for a homework assignment. I modeled a cell phone in Maya and want to place a motion graphics video onto the screen. But I need help parenting my video onto the phone screen. This is what I did:
I parent constrained a locator to each of the four corners of the phone screen. Then I baked the animation and camera using the rcExport2AE script that exports camera and object position data to after effects. It saves as both .jsx and .ma files.
Then I ran the .jsx file and opened the composition. The comp has the four locators, which after effects recognizes as nulls, and the maya camera. The movement looks great.
Now here is where I get lost.
I thought I could apply the corner pin effect onto my video, then alt+click the stop watch and pick-whip each corner pin to the position of my nulls. Note: the nulls are 3d layers. I made the video a 3d layer, too.
Anyway, the pins don’t stick in the right position. Sometimes you can’t see the video. It disappears once the pick-whip is done.
Am I missing something or was my process completely wrong? I would really appreciate any help. I scoured the internet all day and haven’t found the advice I’m looking for. Thanks in advance!
I’m using Maya 2016 (but I’m familiar with 2015, too) and After Effects CC 2015.