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Activity Forums Maxon Cinema 4D Material texture stays static in one place

  • Material texture stays static in one place

    Posted by Jody Terblanche on May 28, 2019 at 1:48 pm

    Hi guys, hope you’re well. Just a quick question: When I add a material (just a JPEG in the color texture field) to a model that was sculpted and animated, the texture seems to be staying static while the model moves “underneath” it. The only way this seems to be working is when I put the projection mode to “UVW” mapping, but this causes the image to stretch no matter how much I play with the settings….

    I tried adding the “stick texture” tag, but that doesnt make any different…

    Any help would be appreciated, thank you guys…

    Brian Jones replied 7 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    May 28, 2019 at 7:22 pm

    you are probably using Frontal, that won’t stick try using Flat instead, that will stick

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