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Material isn’t uniformly reflective? Why?
Super simple things going on. I have a spline and a lathe nurb creating the pan. I applied a metal material from the default library. In the environment tab I loaded an image to create the reflections. The problem is that only the inside of the pan is becoming hyper reflective. The outside of the pan is somewhat reflective, you can see the environment in it, but it doesn’t have the chrome look. Any help will be much appreciated.
Here is the file if you want to take a quick look:
4174_dovepan.zipBest regards,
Kevin Camin
