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Activity Forums Maxon Cinema 4D Material changes not registering

  • Material changes not registering

    Posted by Alan Langdon on December 3, 2010 at 2:27 am

    I am working with C4D 11 on a Mac Intel Core 2 Duo. 4 GB RAM.

    I have been discovering what the materials can do in terms of glow, ilumination, etc… And after playing a while, I now canot change the appearance of a material, although I am tweaking all its option: glow, etc… I change the values, but it makes no change in the material editor preview window nor in the actual scene…! IN short, I cannot tweak the material… is there somewhere I might have turned off material options?

    Brian Jones replied 15 years, 9 months ago 2 Members · 5 Replies
  • 5 Replies
  • Alan Langdon

    December 3, 2010 at 2:32 am

    An added observation: there are red small circles next to several of the atributes I am trying to change in the material editor: glow, etc… something appears to be inhibiting these features…!
    When I start a new project, I create materails with these setting no problem, but in this particular project, I can’t, although initially I could…

  • Brian Jones

    December 3, 2010 at 3:56 am

    you have keyframed values in the material. Once they are keyframed you have to reset the keyframe to get a change – or clear the keyframes. To get rid of a whole set of keyframes on one animated parameter right-click on one of those parameters with the red dot beside it and from the menu that pops up choose Animation/Delete Track.

    You should check to see if you have Autokeying on (in the Animation menu) if it is on turn it off until you really want it.

  • Alan Langdon

    December 3, 2010 at 12:15 pm

    Thank you very much, Brian. This helps a lot. I must have left the Autokeying on.
    Now, I am able to add a glow to the Material, and I see the changes in the material editor. BUT, when I render the view (camera), I don’t see the effect (Glow, in this case). I just want a simple sphere to glow and iluminate the nearest objects around it… is this some render setting?

    any help much appreciated!

  • Alan Langdon

    December 3, 2010 at 12:28 pm

    OK, I think I got it: I turned on POST EFFECTS in the render settings… was that it?

  • Brian Jones

    December 3, 2010 at 3:42 pm

    yes, Glow is a post effect. But if you want to have it illuminate objects around it Glow won’t do it. If you have GI you can use luminance in a material to illuminate stuff but Glow won’t because it’s a post effect. Without GI you can sometimes fake it with a light inside the object.

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