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Masking for flame on
Here is a completely new question for my my human torch effect. I’ve been adding fractal noise layers to add texture over my already orange embery body. problem is i tried using a mask of my body to limit those fractals to my body of course but when the colorama effect is added the edges are way to hard and completely show where my mask is. To solve this i had in mind just leaving the fractals as whole layers instead of the masked version i used previously and masking them later with the whole footage in a new composition. is there a way to create a mask much like in photoshop using like a black and white layer with the contrast on the white and black allowing how much shows through. that way i can control more the softness and hardness of my edges?
Jake