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mask not tracking properly on flipping coin comp
hello,
I’ve created a composition of a coin flipping thru the air- towards camera- then falling away. In order to create the illusion of depth- I’ve created a striped solid- which I am masking, frame by frame, creating the edge of the coin as it moves thru the air and flips.
Two things have gone wrong-
1. As the coin flips on it’s axis- the writing on the coin is reversed- something I can live with for now- but I would ultimately like to fix this.
2. More importantly- for some reason- in my comp window the masking is tracking perfectly- but upon rendering- the mask is lagging- and mis-shaped.
I’m completely stumped.
Using 6.5 pro on PC.Thanks in adance.
rp