-
Making emitters last longer
Hi, i’m a noobie, and as such, i expect this is a very noobie question. Sorry, i have searched and looke through getting started and some tutorials, but have not yet found the answer to this ‘probably very basic question’.
How can i extend the emitters life on stage?I would like to have moving clouds in the background of a movie i’m making, Will add the particle illusion render of clouds during post processing in video editor, using chromakeying.
The trouble is, my cloud dissappears after about 250 frames, and i would like it to last 600 frames.
Thanks for any help. 🙂