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Making a ripple.
Hi there I have scene when I want the sphere to collide with the water and produce a small ripple like shockwave. I tried collision but the wave doesn’t fade it just stays there. Is there a way to do it? Here is a link 10967_test01.c4d.zip The scene is more complex but this is a simplified version.
Also another problem is that when I have dynamics enabled the viewer gets very very laggy. The original scene is this one 10968_scene01.c4d.zipI know it has a lot of going on , but the program uses only 10 percent of the cpu and only 780mb of Ram. Is there a way to make it faster?
