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Activity Forums Maxon Cinema 4D Making a ripple.

  • Making a ripple.

    Posted by Giorgos Chatzigrigoriou on January 20, 2017 at 11:48 am

    Hi there I have scene when I want the sphere to collide with the water and produce a small ripple like shockwave. I tried collision but the wave doesn’t fade it just stays there. Is there a way to do it? Here is a link 10967_test01.c4d.zip The scene is more complex but this is a simplified version.
    Also another problem is that when I have dynamics enabled the viewer gets very very laggy. The original scene is this one 10968_scene01.c4d.zip

    I know it has a lot of going on , but the program uses only 10 percent of the cpu and only 780mb of Ram. Is there a way to make it faster?

    Jim Scott replied 9 years, 6 months ago 2 Members · 4 Replies
  • 4 Replies
  • Jim Scott

    January 20, 2017 at 7:28 pm

    Here’s a tutorial that may help. Using the collision deformer starts around 15:45:

    https://vimeo.com/119684047

    And here’s a sample project that I came up with as a possible solution.

    10969_shockwave.c4d.zip

    The Floating Ball has dynamics applied to fall and ride on the Water Floor (a copy of the Water plane set slightly below it) which has a copy of the Displacer deformer but with reduced settings of strength and height to minimize its motion. I added a Spherify deformer to it to create a low spot to better contain the position of the Floating Ball. The Collision Ball (with its visibility in the editor and render turned off) is animated to move down to create the deformation in time with the Floating Ball’s falling motion, and then back up after inducing the deformation. The Collision deformer’s Falloff is set to “Distance” mode and the Distance parameter is animated to create the shockwave.

    There may be better ways to do this, but I hope this is helpful.

  • Jim Scott

    January 20, 2017 at 11:09 pm

    For some reason that tutorial video won’t enlarge, so here’s a link to the original page at GSG.

    https://greyscalegorilla.com/tutorials/how-to-use-the-collision-deformer-to-make-a-shockwave/

  • Giorgos Chatzigrigoriou

    January 25, 2017 at 5:55 pm

    Thanks a lot for the info

    Cpu: Intel Core i7 5820k, Ram: G Skill 16gb DDR4, Vga: Gtx960 Strix edition.

  • Jim Scott

    January 25, 2017 at 6:43 pm

    You are very welcome.

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