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Make linear keyframe movement not as smooth
Hi,
I’m animating 2D and I’ve stopped using keyframes because the tweening is too smooth and looks unnatural. Like say for moving a character’s arm up, instead of linear keyframes with 2 positions, I’ll just use holds and do 3-4 positions in between manually so it jumps between position. Is there an expression or way to cut frames in between linear keyframes so I don’t have to manually do this?
Thanks in advance!