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make a warp mesh move as if being viewed with a camera
Hello,
I’m trying to make raster cartoon dog’s ear perk up with a mesh warp effect.
When I apply the mesh warp to the raster layer, which is moving because it is being viewed by a camera controlled by a null object, the mesh stays in its start position, and ends up warping anything under the view of the camera as it pans.
I figured there would be a “stick to layer” or “track layer” option, but don’t seem to be able to find it.
Any help or suggestions are appreciated. Thanks.
Jim