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Make 3d text layer behave like 2d (ignore inherited rotation from parent)
Hi guys!
I’m trying to animate a fake 3d globe (CC sphere effect) and the rotations of the effect are taken from the rotation of a 3d null via expressions.
This worked fine.
My problem: I would like to atach pins with some text to the globe and while rotating the globe, the pins+text would follow the movement and keep the relative position but not any rotation.
I have parented the pins to the rotation null, and they “stick” to the positions as I wanted. However, when I rotate the globe, the pins also rotate and this is not the effect I’m looking for.
I tried to counteract the parent null rotation by making the pins rotation be the parent rotation *-1. It kinda works, but not exactly, and I don’t know why…
What can I do to make it work? Any ideas are appreciated! Thanks!