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Lossless Rendering issue
This may not be an issue, it may be perfectly normal this way, but I’d like to believe something this extreme is out of the ordinary.
I have a 6min .mp4 video file, which is 980MB in size. All I need to do with the file editingwise is to get rid of letterboxes and add a few simple text lines. I do so, and proceed to render the file at 720p60fps. I wish to use a lossless codec, but no matter which one I use, the result file size is always about 60GB. It’s always about 10GB per minute, whether I use Lagarith, MagicYUV, SonyYUV, utVideo, you name it. Is this kind of size normal? And is it normal that the different codecs would result in roughly the same size? If so, I just might have to kiss lossless rendering goodbye.