Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Loft Nurbs Issue with spine imported from Illustrator

  • Loft Nurbs Issue with spine imported from Illustrator

    Posted by James Huenergardt on December 6, 2013 at 6:33 pm

    Hi,

    So, I’ve imported a spline from Illustrator that I’m using to create part of a retro television.

    My issue is that the curved portion looks like it doesn’t have enough ‘points’ to make a smooth ’rounded’ rectangle.

    See the image below.

    This was rendered with a +R render.

    This is what I’m creating:

    Any idea what’s causing this?

    Reel Inspirations – http://www.reelinspirations.com
    Commercials, Dramas, Image Pieces, Documentaries, Motion Graphics

    James Huenergardt replied 12 years, 5 months ago 1 Member · 1 Reply
  • 1 Reply
  • James Huenergardt

    December 6, 2013 at 7:34 pm

    OK, so I figured out my issue. It has to do with the Mesh Subdivision U and V. What’s crazy is that I tried that, but didn’t move it far enough to see a difference so I thought it wasn’t helping.

    Now my mesh is great.

    Reel Inspirations – http://www.reelinspirations.com
    Commercials, Dramas, Image Pieces, Documentaries, Motion Graphics

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy