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Lock verticies when using soft selection in cinema 4d
Hi all
I’m pretty new to c4d and modelling and I’m trying to follow this anvil tutorial that’s done in Blender and follow along in cinema 4d.
https://www.youtube.com/watch?v=lITV4F_P4E0
At around 9:15 this guy selects the bottom vertices of the spike and drags them upwards creating a curved bottom – but does it without affecting the top row of vertices….
I’ve tried to play with the settings using soft selection but i’m struggling to get the result I need because as I increase the radius with the bottom vertices selected the top ones creep into the selection and end up being moved.
Hope everything I’ve said makes sense.
Could someone give me an idea on how I could achieve this? Thanks
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