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Activity Forums Maxon Cinema 4D Live Selection modeling problem

  • Live Selection modeling problem

    Posted by James Jones on August 31, 2008 at 8:05 pm

    I know Cinema 4D pretty well but I have never run into this problem. When I try to model an object, first I always make the object editable, then I select the polygons with the live selection tool and model them from there. For some reason every time I try selecting the polygons with live selection now it rotates my objects anchor point instead of selecting anything. This doesn’t make sense to me and I was wondering if there is a setting that I don’t know about or if anyone knows how to fix this?

    Thanks!
    James

    Josh Kirschenbaum replied 17 years, 4 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    September 1, 2008 at 12:27 am

    it should rotate with a selected poly (to reflect the poly’s orientation). Is it moving or staying where it was? What’s your system? Any new nVidia drivers etc?

  • Josh Kirschenbaum

    January 12, 2009 at 11:28 pm

    Any luck with this?

    It just started happening with me- totally stumped…driving me nuts!!

    thanks!

    j.

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