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Live Selection modeling problem
I know Cinema 4D pretty well but I have never run into this problem. When I try to model an object, first I always make the object editable, then I select the polygons with the live selection tool and model them from there. For some reason every time I try selecting the polygons with live selection now it rotates my objects anchor point instead of selecting anything. This doesn’t make sense to me and I was wondering if there is a setting that I don’t know about or if anyone knows how to fix this?
Thanks!
James