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Lighting darker places of a scene
Hi!
I’m trying to light a scene with an artificial object.
So far the only viable method that i have found was using a glow with an adjustment layer, which i masked out with a small circle. I linked the adjustment layer’s position to the object. While this works perfectly for some scenes i have a problem with one scene. In this scene there’s massive smoke/fog floating around, and since the glow works based off of threshold it always makes the smoke glow. Is there any other method to solve this? Like something that uses minimum and maximum thresholds? Is there an option or blending mode that i’m missing?