-
Light rays shine on objects effect
Hi,
I am working on a scene where there are multiple objects (circles created by cc particle world). Now I would like to shine light rays on scene (cc light burst). It does not look very realistic, because the light is on front of the particles. Is it possible
(in 2D) to fake more realistic lighting of objects, so the objects are brighter on the side where the light comes from? Thank you.