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Light positions using Corner Pin?
I have a null with corner pin data from Mocha and i want to use this data to position four Lights, one at each corner.
It works but only partially, and i am unclear how to solve it.
The problem seems to be that when i pickwhip the corner pin data, The 2d position gets transformed into 3d on the Light, with the z position just duplicating the y position. This ends up hiding the Light behind all the layers!
i cannot figure out how to replace this 3rd dimension with a fixed point. Every thing i try just throws up errors.
Is this even possible? and if so, how?
thanks
AdamAdam Taylor
Video Editor/Audio Mixer/ Compositor/Motion GFX/Barista
Character Options Ltd
Oldham, UK