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Laying picture on a 3D path to be followed by a camera
I want to lay down several pictures on a large-radius ellipsis in 3D space, and have a camera follow that ellipsis clockwise, in the plane of the ellipsis, and “run through” the pictures very quickly. As the camera comes closer to a picture, it should fade rapidly and reveal the next picture behind it etc… The camera basically follows the elliptic path and the images are placed so that that path goes through their centers.
I figured out how to link the transparency of a picture to the distance to the camera, so that as the camera comes closer, the picture starts fading away, revealing the other picture behind it etc…
Where i am stumped is an effective way to place the pictures somewhat automatically. I have close to 100 pictures, and manually laying them out on a curve is just not something i contemplate doing. Is there a way that i can say: “place those 100 pictures on the path, at 500pt distance from one another” ?
The closest i have come to it is to use a naming convention for each layer (layer0, layer3.6, layer7.2 etc…) and use a standard math formula to compute a position on an ellipsis using the “number” part of the layer as the “angle” where the picture should be placed on the curve (100 pictures on 360degrees means one every 3.6 degrees).
This is still very time consuming as i am effectively managing each picture independently, and was wondering if there is a better way.
Thank you,
Laurent.