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Kind of a newbie question: trying to reduce a kitbashed model
Hey all,
I am having some trouble reducing a heavy model I kitbashed. Around 500k polygons. I am attempting to use this in an animation. Hence, I would like to reduce it as much as possible without losing too much detail.What do you suggest? Decimate? Bake it down (tried this but I think I did it improperly), or do I retopo it??
Any help will be much appreciated thanks!