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Issue with flickering
Hey guys- I am rendering out a simple animation with a basketball rolling into the center court of a bball court. There is one light spotlighting the center court circle. I wanted a little bit of a “fog” effect, so I added noise to the visibility property of the light. I am rendering with GI and Ambient Occl. Now that I have added the visibility property to the light, I am getting flickering in the shadow under the ball. Any thoughts as to how to fix this? Also, I have pretty much maxed out my anti-alias settings, and I seem to still be getting some pretty nasty banding and pixelation on edges going on. Thoughts on this would also help. Thanks guys. I attached a link to download the video as reference.
-BS
https://www.renderedhero.com/MC_SuperHandles-Intro_v1-H264.mov