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Activity › Forums › Adobe After Effects › Is there anyway of using the 3d extruder tool on normal layers that arent shapes?

  • Is there anyway of using the 3d extruder tool on normal layers that arent shapes?

    Posted by Daniel Haskett on October 19, 2007 at 11:51 am

    Hi there

    Basically ive got some kind of cut out drawn buildings that ive made in photoshop and i want them to be 3d in AE. i know that i could do this all manually…but i was just wondering if there is anyway of using the 3d extruder tool to do it, so basically they are just made 3d blocks….i know u can do it with shapes and text, but can u do it with normal layers, or does anyone have any tips on how this could be acheived?

    cheers!

    dan

    Darby Edelen replied 18 years, 11 months ago 6 Members · 6 Replies
  • 6 Replies
  • Mike Clasby

    October 19, 2007 at 12:05 pm

    Aharon does an interesting thing with Z Space and buildings here:

    https://library.creativecow.net/articles/rabinowitz_aharon/z_scale.php

    Don’t know if that will help.

  • Daniel Haskett

    October 19, 2007 at 12:25 pm

    Hey Mike

    Thanks for that, much appreciated. Do you know where i could find the project files for that tutorial? i just want to see exactly how he did the building effect as he only goes over it very briefly in the tutorial…

    cheers

    dan

  • Tim Wilson

    October 19, 2007 at 3:03 pm

    Check that page again. The link to the files is just above the link to play the movie.

    tw

    tim(at)creativecow(dot)net

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  • Ronaldo Montalvo

    October 19, 2007 at 6:19 pm

    you might want to look at the vanishing point plug-in that comes with photoshop CS3. i believe it does just what you’re looking for and allows you to export the 3D info and pshop layers as a comp directly to AFX8 where you can then do camera moves on the “3D” still. pretty nifty. there’s a demo on working with vanishing point in afx and photoshop at the adobe design center:

    https://www.adobe.com/designcenter/video_workshop/

  • Lifetypo

    October 19, 2007 at 10:54 pm

    i wish aharon would make a tut on building that city he did in the end of that tutorial ..

  • Darby Edelen

    October 20, 2007 at 2:34 am

    Try making each building out of 3D solids in its own composition. Here are a couple of hints:

    -Use dimensions for your solids that are easy to remember/replicate like 200p x 600p for the 4 walls and 200p x 200p for the ceiling and floor.

    -Move the anchor points for all of your solids to [0,0] to make the math of lining things up easier on yourself.

    -Rotate your layers 90

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