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Is there a get the position of a Null inside a pre comp, in the parent comp’s space?
I have an animated pre comp with a Null attached to the eye position which moves around. This pre comp is then moved around in 3D space in a parent comp which is tracked to a camera. If i want to attach a point to the eye in the parent comp, it seems a waste to try and track it’s position when the pre comp already know’s it’s position. It just needs to be translated into the parent comp’s 2D coordinates.
Is there a way?