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Activity Forums Creative Community Conversations Is Resolve the NLE we’ve always wanted?!

  • Charlie Austin

    April 21, 2014 at 5:18 pm

    [Greg Lee] “I can’t use it professionally, because I cut TV spots, and if I plant my end card at :30, I need it to stay there (and I know about workarounds, but they’re workarounds). Now if Apple would only take my suggestion to create an “anchor clip” command, so that you could tell certain clips to never move, and the magnetic timeline would simply flow around those clips, like water flows around a rock in a stream… But alas ;)”

    FWIW, I cut TV’s as well and this really is a non issue. I mean, there is a timecode grid at the top of the timeline. 🙂 Also, If I really need my billing block to stay in exactly the same place while I cut I’ll just stick it in a secondary pinned to the first frame of the sequence. Or cut in an audio clip (again pinned to ffop) and disable/minimize it and put markers on it.

    To me, none of these are “workarounds” any more than tracks are workarounds for not having a magnetic timeline and Roles. It’s just how it works. 😉 Though being able to put markers on the timeline would be useful though…

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Jeremy Garchow

    April 21, 2014 at 5:22 pm

    [Greg Lee] “I can’t use it professionally, because I cut TV spots, and if I plant my end card at :30, I need it to stay there (and I know about workarounds, but they’re workarounds). Now if Apple would only take my suggestion to create an “anchor clip” command, so that you could tell certain clips to never move, and the magnetic timeline would simply flow around those clips, like water flows around a rock in a stream… But alas ;)”

    I cut spots, and timing is so easy in FCPX.

    It’s all about this little guy right here:

    I never have to mark and in and out and time it as I always have a reference for how long the spot is. I add slate placeholder up front (7 seconds worth) any end cards at the end, and overwrite edit in between.

    If I have scratch material at the end of the timeline, I simply select my first clip, and shift select the end card, and a selection is created which shows me how long the spot is running:

    If I need something to be longer (flow around the end card rock), I add them as connected clips.

    This way, I control the flow of the river and I am also the rock in the stream (just to use your analogy).

    I will admit, controlling time seems to be the largest rapid to traverse in FCPX, or at least that’s my anecdotal observation.

  • Mitch Ives

    April 21, 2014 at 5:54 pm

    [Charlie Austin] “Though being able to put markers on the timeline would be useful though…”

    Wow, finally something we both agree on. Have you seen R11? (Sorry, Charlie… couldn’t resist).

    The good news is that all of this talk about R11 can only get Apples attention and make FCP X even better… something I suspect we could all approve of…

    Mitch Ives
    Insight Productions Corp.

    “Criticism may not be agreeable, but it is necessary. It fulfills the same function as pain in the human body. It calls attention to an unhealthy state of things.” – Winston Churchill

  • Mitch Ives

    April 21, 2014 at 5:57 pm

    [David Mathis] “In the event that the Hit Film plug-in is supported in Resolve, then that will be a true game changer !”

    Paul mentioned that R11 supports the Open FX plugging architecture. Hopefully, developers will jump on the band wagon and support that format. Plugins are one of the things that make FCP X so useful.

    I do wonder why R11 doesn’t support FXplug? Maybe they couldn’t use it?

    Mitch Ives
    Insight Productions Corp.

    “Criticism may not be agreeable, but it is necessary. It fulfills the same function as pain in the human body. It calls attention to an unhealthy state of things.” – Winston Churchill

  • Charlie Austin

    April 21, 2014 at 6:05 pm

    [Mitch Ives] “Wow, finally something we both agree on. Have you seen R11? (Sorry, Charlie… couldn’t resist).”

    lol. Actually, there’s probably quite a bit we agree on. Except the bit about tracks. 🙂

    I’m working on a rough assembly of a feature today. It was cut together in FCP 7 by an assistant here, and I’m just adding some MX for a presentation. I did some other stuff with it last week, converting it to X and working there. This week, for compatibility with some other editors, I’m working on a revised cut and staying in 7. It’s kinda painful…

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Steve Connor

    April 21, 2014 at 6:47 pm

    Resolve 11 looks great but before everyone gets too excited about it, it’s worth bearing in mind that the current Resolve needs a fast graphics card to get any sort of realtime out of it, unless V11 has reduced the overhead it needs then editing on it is not going to be particularly fast if you have a lower spec system.

    Steve Connor
    Mellowing slowly

  • Franz Bieberkopf

    April 21, 2014 at 7:01 pm

    [Greg Lee] ” Is Resolve the missing NLE?”

    Greg,

    Many people happy with Avid, Lightworks, Adobe CC, etc. etc. etc. I’m still not convinced by any single option so it’ll be interesting to see what happens with Resolve.

    Reposting my questions about audio – you could probably compile additional lists for many features and workflow issues. In other words, we don’t really know much about the software, and so we can’t really judge it on any meaningful level.

    https://forums.creativecow.net/readpost/335/67909

    “How does it handle multiple source channels on clips? Do I have versatile control of mutes and levels on individual channels?

    Stereo, mono, multi-channel tracks?

    Separate master controls? Does it allow grouping or any sort of routing? What kind of metering?

    How does it handle audio plug-ins? Can I apply them to clips and/or tracks? Third party?

    Support for control surfaces?

    Will it take any audio interface? Can it deal with sync offsets if that’s an issue on playback?

    What’s the quality of speed effects on audio?”

    Etc. etc. etc.

    Franz.

  • Lance Bachelder

    April 21, 2014 at 7:39 pm

    OpenFX is multi-platform, FXPlug is Mac only – Resolve is multi-platform and its performance is based on the power of your hardware and not the OS.

    At NAB BMD had GenArts Sapphire running inside Resolve. OpenFX has a much higher-end base than FXPlug – Assimilate, Autodesk, Digieffects, FilmLight, Sony, The Foundry, Genarts and RE:Vision FX all use OpenFX…

    Lance Bachelder
    Writer, Editor, Director
    Downtown Long Beach, California
    https://www.imdb.com/name/nm1680680/?ref_=fn_al_nm_1

  • Mitch Ives

    April 21, 2014 at 8:10 pm

    [Lance Bachelder] “OpenFX is multi-platform, FXPlug is Mac only – Resolve is multi-platform and its performance is based on the power of your hardware and not the OS.

    At NAB BMD had GenArts Sapphire running inside Resolve. OpenFX has a much higher-end base than FXPlug – Assimilate, Autodesk, Digieffects, FilmLight, Sony, The Foundry, Genarts and RE:Vision FX all use OpenFX…”

    Thanks for the info. That makes perfect sense.

    I saw the Sapphire Arts plugins which was very encouraging. I didn’t realize all those other high-end hosts were all OpenFX… that’s even more encouraging… especially since I have a bunch of DigiEffects and RE:Vision Effects that I’m presently not using…

    Mitch Ives
    Insight Productions Corp.

    “Criticism may not be agreeable, but it is necessary. It fulfills the same function as pain in the human body. It calls attention to an unhealthy state of things.” – Winston Churchill

  • Bret Williams

    April 22, 2014 at 3:40 am

    And as far as I can see, there is no “render” command. No preview command. They actually claim “resolve is do fast it does everything in real time.” They don’t mention minimum specs or anything. R10 certainly doesn’t do much of anything in real time, even on my top of the line 2012 iMac.

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