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Is it possible to bake a glass material onto object?
I’ve got a snowflake that has a glass/ice material with some internal refractions, luminance, etc to create the desired look. It looks great when its straight to camera, but unfortunately as it rotates the flake gets really dark bc the light doesn’t travel through it.
Since the background is white and i don’t need to see any refractions from objects behind it, is there a way to lock the look of it so it looks the same at every angle?
I believe i’m looking for a camera-projection bake. Is this correct?
Thanks!
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