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Is it possible to attach trackers to Mesh Warp points
I’ve got a patch of something that I’m attaching to a piece of footage, but there are deformations that are taking place that can be taken care of with the Mesh Warp. I was wondering, is it possible through the use of scripts or expressions or otherwise, to attach tracker points to points on the Mesh Warp effect? Nuke has this ability and it is really handy for getting your patches to sit in your shot that much better because of the super subtle deformations and distortions you can add. Anyone have any ideas of how to do this, or where a good place to pose this question would be?
Thanks so much for any help!
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