Activity › Forums › Creative Community Conversations › Is anyone using Motion?
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Oliver Peters
February 29, 2016 at 3:53 pm[John Rofrano] ” I don’t believe the subscription model would work without Adobe having the monopoly that they do”
I think it’s a bit unfair to call that a monopoly. De facto, yes. Actual, no. They make superior tools that industries have standardized on. Same for Microsoft and Word/Excel or Avid with Media Composer/Pro Tools. Until someone comes up with better products that ALSO achieve critical mass, that won’t change.
But compare that to Aperture and Lightroom. Apple effectively created the genre and GAVE AWAY the lead to Adobe.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
John Rofrano
February 29, 2016 at 4:24 pm[Oliver Peters] “Until someone comes up with better products that ALSO achieve critical mass, that won’t change.”
Fair enough… Affinity sure has come up with some very good competition to Photoshop and Illustrator with Affinity Photo and Affinity Designer (of which I’ve purchased both) but it’s the “critical mass” part that’s really hard to achieve. Adobe hasn’t had any real competition in that space in years so we’ll have to wait and see if Affinity can get a foothold into that market.
~jr
http://www.johnrofrano.com
http://www.vasstsoftware.com -
Oliver Peters
February 29, 2016 at 4:38 pm[John Rofrano] “so we’ll have to wait and see if Affinity can get a foothold into that marke”
All Mac-only applications are going to have difficulty achieving critical mass. While creative industries skew heavily toward Mac, that isn’t a given. I’ve run into plenty of corporate environments and individuals running PCs with Adobe software.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Daniel Mcclintock
February 29, 2016 at 6:10 pmI know I’m probably gonna get heat for this, but I only bought Motion so I could have a inexpensive way to receive the ProRes codec.
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“Sometimes Life Needs a Cmd-Z!”
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Shawn Miller
February 29, 2016 at 7:01 pm[Oliver Peters] “[John Rofrano] “so we’ll have to wait and see if Affinity can get a foothold into that marke”
All Mac-only applications are going to have difficulty achieving critical mass. While creative industries skew heavily toward Mac, that isn’t a given. I’ve run into plenty of corporate environments and individuals running PCs with Adobe software.”
I think this might depend on which segment(s) of the creative industry you’re looking at. In my experience, designers and editors tend to favor Macs, while 3D/VFX and motion designers seem to be more platform agnostic, with more folks leaning towards PCs when looking to replace their aging Mac Pros. But I agree with your larger point, Oliver. Real alternatives to Photoshop and Illustrator will have to be cross platform if they want to make a serious dent in Adobe’s market share.
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Marcus Moore
February 29, 2016 at 7:55 pmI’ve been using Motion pretty much exclusively for about 5 years- to the extent which I’m actually going to be dropping my CC account, and switching over to the photographers plan for Photoshop. I just don’t use the other apps…
The only time Ive used AE in the last few years has been for 3D Camera tracking, a feature which I’d very much like to see make it’s way into Motion- natively or as a plug-in.
And I think that (to me) is Motion’s real achilles heel. As great as Ae is, a lot of the most advanced functionality comes from 3rd party support from Trapcode, Mocha, Video Copilot ect… and while Motion does have great support from companies like Motion VFX and Tokyo Productions, the above guys are missed.
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Simon Ubsdell
February 29, 2016 at 8:14 pm[Marcus Moore] “And I think that (to me) is Motion’s real achilles heel. As great as Ae is, a lot of the most advanced functionality comes from 3rd party support from Trapcode, Mocha, Video Copilot ect…”
You’re quite right about third party support for Motion – I think it’s very hard for developers to justify Motion-specific products, sadly. However I should point out that Mocha is available for Motion:
Simon Ubsdell
tokyo-uk.com -
Shawn Miller
February 29, 2016 at 9:09 pm[Marcus Moore] ”
The only time Ive used AE in the last few years has been for 3D Camera tracking, a feature which I’d very much like to see make it’s way into Motion- natively or as a plug-in.”Have you considered using Syntheyes for tracking? I believe it has an export module for Motion – for $299.00, I don’t think you could do better.
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Simon Ubsdell
February 29, 2016 at 9:13 pm[Shawn Miller] “Have you considered using Syntheyes for tracking? I believe it has an export module for Motion – for $299.00, I don’t think you could do better.”
Totally agree – it’s one of the very best 3D trackers there is.
Included exporters for After Effects (2- & 3-D, with plugin effects matching SynthEyes’s distortion model for AE CC/CS6; PixelBenders for AE CS5.x); Alembic ABC (1.5 Ogawa format); AutoCAD DXF; Bentley Microstation; Biovision BVH (import also); Blender (various ongoing versions); Carrara; Cinema 4D; COLLADA; Combustion (2- & 3-D); Electric Image; Filmbox FBX; FLAIR motion control cameras; Flame (2- & 3-D); Fusion 5 (2- & 3-D); Fusion 7 (very full-featured 3-D & 2-D planar corner pin); Hash Animation:Master; Houdini; Inferno (2- & 3-D); Lidar XYZ; Lightwave; MAXscript (3ds max, 3D Studio VIZ); Maya; Mistika; MDD animated mesh vertices; Modo; Motion(2- & 3-D); Nuke (3-D & 2-D planar corner pin); OBJ meshes; Particle Illusion; PC2 Point Caches; PhotoScan; Poser; Realsoft 3D; Shake (2- & 3-D); Smoke2008 (2- & 3-D); Softimage dotXSI; toxik (pre2009); trueSpace; Vue 5 & 6 Infinite;
Simon Ubsdell
tokyo-uk.com -
Jason Watson
February 29, 2016 at 11:25 pm[Marcus Moore] “And I think that (to me) is Motion’s real achilles heel. As great as Ae is, a lot of the most advanced functionality comes from 3rd party support from Trapcode, Mocha, Video Copilot ect… and while Motion does have great support from companies like Motion VFX and Tokyo Productions, the above guys are missed.”
For me this is a crucial aspect of Ae. When I originally moved from Motion to Ae, it didn’t seem like that big of a leap; for what I was doing at least the core functionality seemed fairly interchangeable (although I eventually realized this wasn’t really true). But once I started understanding just how extensible Ae was through the sheer amount of 3rd party plugins, scripts, training, tutorials, etc., I realized that much of its value is precisely in that, at least for me.
For me at least it’s beyond just effects and such; there are scripts and the like (as an example) that make the actual workflow easier and more efficient for me to manage that Motion doesn’t have, at least as of the last time I was working heavily in it. I think that it’s because of this that even if Motion suddenly got feature and functionality parity with Ae, it still probably wouldn’t cause me to switch back; I’d love to see Apple give it a go, although I’m doubtful they have that sort of scenario in mind for Motion.
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