-
Inverting the Y axis of the AE world
I’ve been using AE for years and still find the Y space somewhat backwards and unintuitive. I’m talking about how in order to raise a layer HIGHER up in the space, you need to DECREASE the value in the Y position parameter. Well after all this time I have come to find out that this is the opposite way of all 3D design programs. Is there a preference or any other way to change the AE world so that increasing the Y value raises the layer? Obviously I could just have the camera do a half barrel-roll in all my 3D comps, but that is rather time consuming and silly