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Activity Forums Maxon Cinema 4D Increase GI strength of a redshift emissive material without bleaching it out

  • Increase GI strength of a redshift emissive material without bleaching it out

    Posted by Andrzej Goulding on May 15, 2024 at 9:41 pm

    Hi all

    I haven’t been able to find an answer yet so figured this would be quicker.

    I have an emissive material which all looks great, but it doesn’t emit enough GI light. Now I can increase the emissive amount to more than 1 but then the material itself starts to bleach out and eventually become white when I reach the amount of GI I actually want emitted. In the Advanced render version there was an option to increase GI strength which did this, but I just cannot find the equivalent in Redshift. I’ve found people talking about direct and indirect scale but these values can’t go higher than 1 so doesn’t do what I’m looking for.

    There must be a simple parameter somewhere in redshift that will make my emissive material emit stronger GI surely no? What am I missing?

    Cheers

    Kouraib Abdmalek
    replied 2 years ago
    2 Members · 1 Reply
  • 1 Reply
  • Kouraib Abdmalek

    May 16, 2024 at 11:54 am

    Hi Andrzej,

    I don’t know if it is possible to control the GI for each material individually, as I know that this is done through the render setting. Still, if what you are looking for is to increase the emission while avoiding bleaching, you can copy your model and use the second copy as an emission source, regardless of how much it will turn into The white color. After that, you could use Compositing tag to hide it only from the camera and keep the rest of the effects, including the GI, Therefore, you will have two models, one through which you control the appearance and a hidden second through which you control the amount of emission.

    I hope this helps you.

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