https://en.wikipedia.org/wiki/Radiosity_(computer_graphics)
OP had a pretty vague question to be fair, but I’m afraid your reply is a bit out of date: if he has CC 2017 – and can actually get the Cinema 4D renderer to not crash every 5 mins ???? – then he can do very basic 3D, with reflections control over the level of antialiasing, right in the comp. No radiosity, refraction, or for that matter texture/bump maps or any of that useful stuff tho.
If he has 2014 or above he can use Cineware and Cinema 4D lite and do all the stuff he asked about (again assuming he can get C4D and AE to communicate properly which seems to be a big if in many people’s experience :-S)
> Anti-Aliasing: no. It’s a bitmap application, not a vector application.
‘Detail preserving upscale’ and the ‘bicubic sampling’ quality setting can scale bitmaps up somewhat more smoothly/antialiased than simple scaling