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importing interlaced footage as texture…..and then outputting
Hi,
I’m working on a project where I’m using interlaced footage as textures. The footage is quicktime animation codec, upper field first, video footage. Do I need to set the field order of the texture within C4D? or de-interlace first?And when I output it, should I do odd field first?
And (one more), how do I get the cleanest edges on my models (ie, no staircasing). I have antialiasing set on best but it is still quite jagged.
Thanks for your help
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