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Forums Maxon Cinema 4D IK tag, rotate Goal? Rigging and animation

  • IK tag, rotate Goal? Rigging and animation

     Carlos Medina updated 1 year ago 1 Member · 1 Post
  • Carlos Medina

    April 25, 2020 at 9:30 pm

    I’ve rigged and created some IK tags for easier animation of a dino-like creature
    My question is: is there a way to allow rotation of the goal (IK tag) and not only the position?

    Head for example, I used an IK expression so if i move the head the neck and body will follow the position.
    But i would like being able to rotate the Head, which i can’t do at all (i rotate and nothing happens)
    I know i can individually rotate each bone, but it would be a nightmare animating.
    I did a similar rig on blender and I could rotate the head goal with a similar expression
    I would love a solution for c4d since I don’t like animating in blender (no motion path edit)
    Been trapped with this issue for some days now.


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