Activity › Forums › Adobe After Effects › i’d like to put my 3D ae world into a sphere
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i’d like to put my 3D ae world into a sphere
Posted by Amydot on September 16, 2005 at 9:16 pmactually a half-sphere.
I’ve got this cool huge gradient background that I’m using as the “sky” in my world and I’ve got it auto-orienting to the camera at the moment; however, I’d love to have it bending around the inside of a half-sphere and I have my world to be INSIDE of that sphere. Is this possible or am I dreaming too big and need to get out a 3-D app?
Chris Smith replied 20 years, 11 months ago 4 Members · 7 Replies -
7 Replies
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Steve Roberts
September 16, 2005 at 11:00 pmApply effect>perspective>CC sphere to the sky. It’s one of the Cycore effects that installs from the AE 6.5 CD.
Steve
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Amydot
September 17, 2005 at 1:16 ami did this, but it’s still a flat 2D layer when I move my camera around — is there any getting around that?
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Steve Roberts
September 17, 2005 at 2:52 amNot if the camera is directly in the center of the sphere, if you think about it geometrically and optically.
However, if you want some distortion around the edges of your camera’s frame, consider one of the lens/optical distortion effects in AE, such as bulge, or optics compensation.
I also think this was covered in a thread a couple of weeks ago.
Steve
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Amydot
September 17, 2005 at 3:01 ami’ll try it again, thanks.
sorry if it was previously discussed – i searched before posting but didn’t come up with anything.
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Steve Roberts
September 17, 2005 at 4:43 amNo worries — sometimes the threads cover an alternate solution to the problem, so they don’t always appear when you search a certain way. The thread covered wide angle distortion, not CC sphere specifically.
Though that may not help you … 🙂
Steve -
Barend Onneweer
September 17, 2005 at 11:36 am[amydot] ”
i did this, but it’s still a flat 2D layer when I move my camera around — is there any getting around that?”The layer that has CC Sphere on it needs to be a 2D layer, don’t enable the 3D switch.
What it’ll do is use the Comp Camera’s position for rendering the viewpoint of the sphere.
Bar3nd
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Chris Smith
September 17, 2005 at 1:18 pm
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